Call Of Duty: Black Ops III

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Back in 2015, when Ben made a double appearance in Perth and Adelaide, he alluded to a cool project he was involved in that would make him immortally 27 years old. He had signed a Non-disclosure form (NDA) and couldn't talk about it YET. But come that July's Electronic Gaming Convention (E3) in Las Vegas and the announcement of the new version of the extremely popular game, Call Of Duty called Black Ops III, and he was all over it.

Ben had a blast being wired up with markers and filmed acting his character, which turned out to be quite substantial: the Player, the guy you become if you're going to play the game by yourself or if you are going to participate in the Massively multiplayer online role-playing game (MMORPG) format. The cameras were placed at equidistance surrounding the action and the actors played out the sequences. I could see that this would be highly creative and fun for a guy as athletic as Ben is.

Wikipedia describes the game and its reception thusly: Call of Duty: Black Ops III is a first-person shooter video game, developed by Treyarch and published by Activision. It is the twelfth entry in the Call of Duty series and the sequel to the 2012 video game Call of Duty: Black Ops II. It was released on Microsoft Windows, PlayStation 4, and Xbox One on November 6, 2015.

Black Ops III takes place in 2065, 40 years after the events of Black Ops II, in a world facing upheaval from climate change and new technologies. Similar to its predecessors, the story follows a group of black ops soldiers. The game's campaign is designed to support 4-player cooperative gameplay, allowing for bigger, more open level design and less corridor shooting. As the player character is cybernetically enhanced, players have access to various special activities. The game also features a standalone Zombies mode, and a "Nightmares" mode which replaces all enemies as zombies.

Announced on April 26, 2015, the game is the first Call of Duty video game released after Activision parted with Microsoft Studios and partnered with Sony Computer Entertainment, which secured the timed exclusivity of the game's downloadable content. Upon release, the game received generally positive reviews from critics, albeit slightly lower than the previous two games in the sub-series, with critics praising the gameplay, Zombies mode, and content. It was a commercial success, with it becoming the top-selling retail game in the US in 2015, and one of the most successful titles released for the eighth generation of video game consoles.

External Publication

  • Ben Browder Network
  •   Wednesday, 14 June 2017
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